Part 1/3 of Michael Jackson's Moonwalker for the Genesis. I was gonna keep the Genesis music all the way through but I couldn't resist, the real tracks are sooo ooo much better. :D
Speed run of Ghost Busters for the Sega Master System. This game has 1 music track which plays for the entire game over and over and over! So at around 3:27, I put in a few songs from the Ghost Busters 2 Soundtrack so you don't all go insane while watching this.
Full speed run through of wonder boy in monster land for the sega master system. I edited out the end-level score screens so that I could squeeze the video into 2 parts.
Speed Run of Rocky for the Sega Master System using turbo controller. I needed the turbo controls to get really high results in the training rounds. If you over-achieve in training rounds you get stronger and faster punches. Ex. Watch the round against Drago where power punches can be thrown in 3 punch combos instead 4.
Full run-through of Shinobi for the Sega Master System. The game was a direct port of the arcade version and had the best sound and graphics of any home version of the original Shinobi (it put the NES version to shame). The game improved upon the arcade original by introducing many new things such as a life-bar, new weapons and magic.
Part 2/3 of Michael Jackson's Moonwalker for the Genesis. I was gonna keep the Genesis music all the way through but I couldn't resist, the real tracks are sooo ooo much better. :D
Full run-through of The Ninja for the Sega Master System. In order to find the secret entrance to the last (hidden) level, you must collect all 5 green ninja scrolls. If you don't , the game keeps looping until you gather all 5.
Part 3/3 of Michael Jackson's Moonwalker for the Genesis. I was gonna keep the Genesis music all the way through but I couldn't resist, the real tracks are sooo ooo much better. :D
Speed run of my favorite entry in the Samurai Shodown series. Every round was a perfect victory. Highest accuracy for a round was 100% , fastest victory time was 9 seconds.
Full run-through of Shinobi for the Sega Master System. The game was a direct port of the arcade version and had the best sound and graphics of any home version of the original Shinobi (it put the NES version to shame). The game improved upon the arcade original by introducing many new things such as a life-bar, new weapons and magic.
Speed run of my favorite entry in the Samurai Shodown series. Every round was a perfect victory. Highest accuracy for a round was 100% , fastest victory time was 9 seconds.
Requested by SUP3RficialH3R0. The game has only 3 levels but they are repeated over and over until you reach level 20 where you get the same screen as the other levels and no ending. So I just did the first 3 levels since that's the entire content of the game.