Follow me through the process of creating and programming a simple video game in a short period of time. I had no plan before hitting record. This is what i came up with.
Game code is available at my web site http://ltsword.alleg ronetwork.com
The library I used is called Allegro and is available for free at http://www.allegro.c c
The thrilling conclusion to the first video. Here I add a cool background, simple enemies that can kill you if you swim into them and slowly increase the "difficulty" over time.
Game code is available at my web site: http://ltsword.alleg ronetwork.com
a 3D RPG I was working on for a year or so. I completed the scripting engine, what you see here, and a tad bit more backgrounds before I stopped working on it. The idea behind it came from parasite eve, resident evil and ff8. Oh and I didn't write the music.
TURN IT UP (recording equipment sucks)
I screwed up in a few spots of course :-0
I need a bass player to do the other part.
Don't ask me for a tab, I did this from the sheet generously music emailed to me from Vincent Nguyen (check out his piano FULL version of this song, its awesome)
Really easy song to play and boost your confidence if you're still learning 8-)
I used ibanez smash box for the distortion
Tab: http://www.ultimate- guitar.com/tabs/a/at aris/so_long_astoria _tab.htm
http://ltsword.alleg ronetwork.com
http://www.filede n.com/files/2008/8/1 /2029266/Char3D_alph a_demo_setup.exe
Here's another game I was working on before I got more busy. Only finished one world.
You'll be able to download the demo from my web site once fix my login problems
since i'm trying to learn slide, i decided to give the main riff of 'everytime it rains' by kenny wayne shepherd a try. its definitely my favorite slide song. so this is my first crack at it.